Lift one sound out of one moment, or clean the whole file up.
Some problems are not constant and not a click. A chair creak in the second verse, a phone buzz under a quiet line, a cough before the chorus. Turning them down means turning the music down with them.
Spectral editing works on the sound as a picture of frequency against time, so a single unwanted event can be reduced where it happens and nowhere else.
Key points
- Target a specific frequency range across a specific moment.
- Or run a broad cleanup pass across the whole file.
- Reduces a problem without touching the music either side of it.
- 2 tokens per run.
What it is good for
- One-off noises. A creak, a cough, a bump, a phone buzzing against a desk.
- Bleed. A hi-hat leaking into a vocal mic during a held note.
- Resonances. A single ringing frequency that only appears on certain notes.
- Rescuing a great take that has one problem you cannot re-record.
What it costs
Spectral Editing costs 2 tokens per run. Tokens work across every tool, so one balance covers everything here. A Studio subscription at $19.99 a month includes a monthly allowance and the full engine alongside it.
Common questions
How is this different from noise reduction?
Noise reduction removes constant background across the whole file. Spectral editing removes a specific thing at a specific time, which is the right approach when the problem happens once.
Will it leave a hole in the audio?
If you reduce too aggressively across too wide a band, yes. Narrow the frequency range and the time window as tightly as you can around the problem, and reduce by the least that works.
Related tools
- Noise Reducer (1 token) — Hum, hiss and room tone out, detail left alone.
- Audio Restoration (2 tokens) — Clicks, crackle and damage repaired.
- De-esser (1 token) — Take the harshness off sibilance without dulling the vocal.